AI Insights · Timothy · October 2022
Top 5 Idler Games on Android in Brazil: Q3 2022 Performance
Discover how the top 5 idler games fared on the Android platform in Brazil during Q3 2022, with insights on downloads, revenue, and active users.
The third quarter of 2022 saw notable performances from the top 5 idler games on the Android platform in Brazil. Here's a detailed look at their trends in downloads, revenue, and active users.
Idle Lumber Empire saw a mixed quarter. Weekly revenue peaked at around $2.6K in mid-July, dipping to $1.4K by mid-August before climbing back to $2.5K by the end of September. Downloads showed significant fluctuations, peaking at 61.5K in mid-July and then stabilizing around 41.7K by the end of the quarter. Active users followed a similar pattern, reaching a high of 143.3K in mid-July and stabilizing around 101.3K by the end of September.
For Gold & Goblins: Idle Merger, weekly revenue fluctuated, peaking at $1.8K in early September and ending at $1.6K. Downloads surged to 43.4K in early August but settled at 17.6K by the end of the quarter. Active users had a notable peak at 74.3K in early August, later stabilizing around 54.9K.
Idle Miner Tycoon: Gold & Cash experienced steady trends. Weekly revenue hovered around $1.2K, with minor fluctuations. Downloads peaked at 45.8K in late June, dipping to 20.6K by mid-September before rebounding to 38.3K by the end of the quarter. Active users showed a similar pattern, peaking at 302.8K in late June and stabilizing around 274.9K by the end of September.
Fitness Club Tycoon had a dynamic quarter. Revenue peaked at $1.7K in early August, then declined to $244 by the end of September. Downloads followed a similar trend, peaking at 83.2K in mid-July and dropping to 6.8K by the end of the quarter. Active users also saw a high of 141.8K in early August, stabilizing around 79K by end-September.
Finally, Cats & Soup - Cute Cat Game saw a consistent rise. Weekly revenue peaked at $1K in mid-September. Downloads showed steady growth, peaking at 38.5K by the end of September. Active users followed this trend, growing from 77.9K in late June to 105.6K by the end of the quarter.
This data, sourced from Sensor Tower, provides valuable insights into the performance of these top idler games. For more detailed analytics, visit Sensor Tower.